![]() (If no player has a 3, then the game is started by the person who was dealt a 4 if no 4, then a 5, and so on.) The second player must then place an equal or higher card (in numerical value) than the card played previously, this card is to be put on top of the starting card to form the discard pile. ![]() If no player was dealt such a card, then the first player to announce that they have a 3 in hand starts. The starting player is the first person to have been dealt a 3 as face-up card. Cards with the same numerical value can be stacked on top of each other if needed. At the beginning of the game, players are allowed to switch their hand cards with their face-up cards in an attempt to produce a strong set of face-up cards (possibly all perfect wildcards) for later in the game. The face-up will be the second to last set of cards to be played in the game (before the blind cards). The blind cards will be the last cards to be played and players are not allowed to see or change these cards until the ending turns of the game. Although the basic structure of the game generally remains constant, there are regional variations to the game's original rules.įrom a standard, shuffled deck of cards, each player is dealt 9 cards in total: 3 face-down cards in a row (blind cards), 3 face-up cards on top of the blind cards, and 3 hand cards. The game became popular among backpackers in the late 20th century. Shithead (also known by many other names, most commonly Karma, Palace and Shed ) is a card game, the object of which is to lose all of one's playing cards, with the final player being the "shithead". 2–4 (recommended)/unlimited depending on the number of cards available
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